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Form Z

Form Z

Modeling for Digital Visual Effects and Animation

David Rindner

512 pages, parution le 10/09/1999

Résumé

form·Z is an essential tool for visual effects artists, and with this hands-on book users will be able to explore its power and functionality in depth. This robust modeler has a full range of surface and solid modeling capabilities, and its superior speed and versatility rival high-end SGI modeling packages. With the tutorials and examples covered in this book, users will learn how to maximize form·Z for the creation of exciting and innovative digital effects and animations.

Key Features:

  • Detailed coverage of production workflow from sketching and storyboarding to editing and media
    output
  • Coverage of special topics from animatics and volumetrics to layering strategies and geometry
    mangement
  • Explains how to integrate form·Z with animation environments; 3D StudioMax, Cinema4D XL,
    ElectricImage, and Lightwave 3D
  • Comprehensive coverage of complex surface construction and character modeling

About the CD:

(Mac/Win) runs on Windows 95 and Macintosh 7.0 and higher. It contains demo versions of auto·des·sys'
form·Z, RenderZone and RadioZity 3.0, a mini-manual for the demo, and demos of other related animation
programs into which form·Z models may be imported. Also includes files for the tutorials covered in the
book.
Table of contents

Production Workflow
Digital Production Pipeline
3D Modeling Process
Special Topics
Stand-in Models
Mesh Density
LayerStrategies and Geometry Management
form·Z Animation Environment Integration
Complex Surface Construction
Profile Lofting Emulation
Surface Trimming and Stitching
Conformal Modeling Techniques
Surface Blending
Terrain Modeling
Automotive Modeling
Spacecraft and Science Fiction Modeling
Character Modeling
Character/Creature Modeling Concepts


About the author
David Rindner
is a freelance 3D graphics artist working as a technical consultant for auto·des·sys, the
developer of form·Z and worked extensively with the development team to write this book. He has more
than five years of 3D graphics experience and has concentrated on 3D modeling and procedural animation.
He can be reached via e-mail at daver@netwalk.com.

Caractéristiques techniques

  PAPIER
Éditeur(s) Charles River Media
Auteur(s) David Rindner
Parution 10/09/1999
Nb. de pages 512
Format 18,5 x 23,5
Poids 9000g
EAN13 9781886801974

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