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Inspired 3D lighting and compositing
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Inspired 3D lighting and compositing

Inspired 3D lighting and compositing

David Parrish

286 pages, parution le 10/10/2002

Résumé

Learn to animate like the veterans of Hollywood's biggest films! Inspired 3D Lighting and Compositing takes you behind the scenes and guides you in creating believable computer graphics scenes. This brilliant four-color book gives a detailed explanation of how lighting and compositing works and then applies these concepts to real-world examples. Targeted at intermediate to advanced animators, this book will teach you professional tips and techniques for any 3D program you're using. You'll also enjoy this book if you're a curious moviegoer and want to discover what goes on behind the scenes with special effects. The companion Web site provides sample models, graphics, characters, and trial software.

  • Includes a four-color format with brilliant images
  • Readers will learn to animate like the veterans of Hollywood's biggest films
  • Teaches readers the professional 3D animation tips and techniques for any 3D program they are using
  • The companion Web site provides models, animation movie files, technical examples, MEL scripts and sample demo reels.

Contents

Section I - Behind the Secrets Doors

  • Chapter 1 - A Little Bit of History
  • Chapter 2 - A Trip Around the Industry
  • Chapter 3 - How Do I Open the Door?
  • Chapter 4 - An Interview with Melissa Saul Gamez
    Section II - Fundamentals
  • Chapter 5 - Tools of Trade
  • Chapter 6 - If You Can See It, You Can Light It
  • Chapter 7 - An Interview with Jean-Claude Kalache
  • Chapter 8 - Analyzing Your Reference
  • Chapter 9 - Computer Representations of Lights and Surfaces
  • Chapter 10 - An Interview with Dennis Muren
  • Chapter 11 - Dead Give-Aways: Real World versus the CG World
  • Chapter 12 - Compositing Techniques and Methods
  • Chapter 13 - An Interview with Mark Forker
    Section III - Practical Application
  • Chapter 14 - Lighting a Shot
  • Chapter 15 - Compositing a Shot
  • Chapter 16 - Interview with Jim Berney
  • Appendix A: Cameras and Film Formats
  • Appendix B: Basic Image Formats
  • Appendix C: Compositing Functions
  • Appendix D: Math for Computer Graphics
  • Glossary of Terms

L'auteur - David Parrish

David Parrish went straight to work for Industrial Light & Magic after earning his master's degree from Texas A&M University. During the five years that followed, he worked on several major films including Dragonheart, Return of the Jedi: Special Edition, Jurassic Park: The Lost World, Star Wars: Episode I--The Phantom Menace, Deep Blue Sea, Glaxy Quest, and The Perfect Storm. After five years with ILM and a short stay with a startup company, he was hired by Sony Pictures Imageworks to work on Harry Potter and the Sorcerer's Stone.

Caractéristiques techniques

  PAPIER
Éditeur(s) Premier Press
Auteur(s) David Parrish
Parution 10/10/2002
Nb. de pages 286
Format 27,5 x 21,7
Couverture Broché
Poids 1080g
Intérieur Quadri
EAN13 9781931841498
ISBN13 978-1-931841-49-8

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