Basic Game Design and Creation
For fun & Learning
Nanu Swamy, Naveena Swamy - Collection Game development series
Résumé
Basic Game Design and Creation for Fun & Learning teaches you how to make your own computer games-no programming skills required! Whether you're a game player who wants to try making your own games or a teacher who wants to provide a new way for students to learn, you'll find everything you need to get started! Basic Game Design and Creation for Fun & Learning breaks the complex process of game design into an easy-to-follow, step-by-step format. Each chapter helps you create a 2D game using the popular game development software, GameMaker 6.1, and each game project provides reference figures and sample demonstrations, so that you can track your progress as you go.
Throughout the book, you'll find real-life examples to explain advanced concepts that would otherwise frustrate beginning game designers. This storybook approach allows you to learn just what you need to get started making your own games quickly, while giving the basic skills you need for creating any kind of game.
So if you want to get started turning your own game ideas into reality, or you're thinking about a career in game creation, this is the place to get started!
Features
- Teaches you how to create fun, easy games, including The DNA Factory, Bug Invasion, ClickOnCash, Swat the Bugs, The Color Game, The Gravity Game, and more!
- Comes with everything you need to make the games, including a free version of GameMaker and all the files for the game projects in the book
- Includes recipes for creating fun and interesting scrolling games, platform games, and adventure games- avoids violent game genres
On the CD
(See the Appendix for more details)
The companion CD-ROM is packed with everything you need to create all of the games in this book:
- Game Maker 6.1 software development tool (free version) by Mark Overmars
- Figures from the book
- Backgrounds, Sounds, Sprites, and Game Project Files
Sommaire
- GameMaker Installation
- Creating Your First Game
- Creating Sprites Using The Image
- Special Animation Effects With Sprite Editor
- Collect the Cash Game
- Incorporating Multiple Levels
- Swat the Bug Game
- The Fishing Game
- The Battle at Sea
- Finishing Touches
- A Genome Game
- Advanced Features
- Appendix: About the CD-ROM
Caractéristiques techniques
PAPIER | |
Éditeur(s) | Charles River Media, Thomson - Delmar Learning |
Auteur(s) | Nanu Swamy, Naveena Swamy |
Collection | Game development series |
Parution | 15/04/2006 |
Nb. de pages | 320 |
Format | 19 x 23 |
Couverture | Broché |
Poids | 740g |
Intérieur | Noir et Blanc |
EAN13 | 9781584504467 |
ISBN13 | 978-1-58450-446-7 |
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