
Mobile Device Game Development
Clayton E. Crooks II - Collection Game development series
Résumé
Mobile Device Game Development explores game development tools and practices for the rapidly growing mobile device market. The text uses the AppForge® MobileVB SDK and Paint Shop Pro® in conjunction with Visual Basic® to create games that can be played on numerous mobile game devices(e.g., Palm, Nokia, and PocketPC). The book and companion CD-ROM include tutorials and sample games to provide the reader with hands-on experience in creating games such as slot machines, card games, baseball, children's games, and more. Also on the CD-ROM are graphics, sound effects, and source code. The book addresses specific content issues that arise when switching from a PC game programming environment to that of a smaller device, such as the creation of graphics for a small screen.
Features
- Emphasizes the AppForge Visual Basic add-on tool that allows VB programmers to easily and effectively build on their past experience as they make the transition to MobileVB
- Covers all the newest hand-held technologies, including Palm POSE, Nokia Communicator, and Pocket PC
- Written for new developers as well as experienced developers looking to write games for mobile devices (includes review of VB and MobileVB)
- CD-ROM includes a demo of AppForge Crossfire, Paint Shop Pro , graphics, sound effects, and source code
L'auteur - Clayton E. Crooks II
Clayton E. Crooks II (Knoxville, TN) is a partner in Advanced Information Systems, a consulting company specializing in custom hardware and software solutions. His articles have appeared in Dr. Dobbs, and he has authored many game development titles, including The gmax Handbook.
Sommaire
- Introduction to mobile game development
- Mobile devices
- Introduction to visual basic
- Beginning mobilevb
- First mobilevb project
- Emulators and devices
- The palm emulator
- VB slot machine
- Mobilevb slots
- Introduction to paint shop pro8
- Learning to draw 2d
- Introduction to graphics programming
- Playing sounds with mobilevb
- Pocket fishbowl
- Tic-tac-toe
- Balloon pop
- Creating card games
- Homerun derby
- Where to go from here
Caractéristiques techniques
PAPIER | |
Éditeur(s) | Charles River Media |
Auteur(s) | Clayton E. Crooks II |
Collection | Game development series |
Parution | 14/11/2004 |
Nb. de pages | 350 |
Format | 19 x 23,5 |
Couverture | Broché |
Poids | 740g |
Intérieur | Noir et Blanc |
EAN13 | 9781584503248 |
ISBN13 | 978-1-58450-324-8 |
Avantages Eyrolles.com
Nos clients ont également acheté
Consultez aussi
- Les meilleures ventes en Graphisme & Photo
- Les meilleures ventes en Informatique
- Les meilleures ventes en Construction
- Les meilleures ventes en Entreprise & Droit
- Les meilleures ventes en Sciences
- Les meilleures ventes en Littérature
- Les meilleures ventes en Arts & Loisirs
- Les meilleures ventes en Vie pratique
- Les meilleures ventes en Voyage et Tourisme
- Les meilleures ventes en BD et Jeunesse
- Informatique Systèmes d'exploitation OS embarqués et temps réel
- Informatique Développement d'applications Programmation Windows Programmation Windows mobile
- Informatique Développement d'applications Programmation PDA et systèmes embarqués
- Informatique Développement d'applications Programmation graphique et multimédia Programmation de jeux
- Graphisme & Photo Graphisme 3D Direct X et Direct 3D