Résumé
Many game enthusiasts have aspirations to create their own games but don't know where to start. Make Amazing Games in Minutes introduces the game creation process to the aspiring game developer with no experience or programming ability. Taking the reader step-by-step through the various stages of developing a game and using the popular "drag and drop" game creation software included on the CD-ROM, the reader can build his very own games. Using the tutorials and step-by-step methods, the reader will complete a fully playable retro game, as well as platform, bat & ball, and side-scrolling shoot-em up games. Other chapters cover more complex game features such as adding effects and scoreboards, porting the game onto the Web, and installation script building. This must-have book is the essential resource for anyone interested in learning game creation and the retro game style.
Sommaire
- Games, Games, and More Games
- Game Design Methods
- Programming Concepts
- TGF Creation Basics
- Finding Your Way Around
- Objects, the Cornerstone of Creation
- Configuring Properties
- TGF Coding Basics
- Backup and Game Recovery
- Movement
- Graphics and Animation
- Creating a Bat-and-Ball Game
- Scrolling Game Concepts
- Creating a Side-scrolling Shoot-'em-up Game
- Robin Hood, the Rescue of Lady Marian
- Alien Invaders
- Additional Concepts
- Bug Finding and Fixing
- Product Creation Afterthoughts
- Getting Help
- On the CD-ROM
Caractéristiques techniques
PAPIER | |
Éditeur(s) | Thomson |
Auteur(s) | Jason Darby |
Parution | 01/12/2005 |
Nb. de pages | 350 |
Format | 19 x 23 |
Couverture | Broché |
Poids | 750g |
Intérieur | Noir et Blanc |
EAN13 | 9781584504078 |
ISBN13 | 978-1-58450-407-8 |
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